Path of Exile is Coming to Korea and planned to Synthesis alterations

MMO Guides
3 min readMar 20, 2019

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PoE is continuing to perform on improvements for recent content, according to your feedback. PoE is planning to release the Synthesis 3.6.2 patch by the end of this working week, which includes lots of Betrayal adjustments too as whatever Synthesis ones are ready. Please note that the following list can be changed before the release of this update. PoE is proud to announce that in cooperation with Kakao Games, Path Of Exile is going to be bringing Path of Exile to Korea later this year. PoE is operating with Kakao Games to create the Korean version a new gateway of the current main Path of Exile realm.

Some highlights on the Korean version are:
A full translation into Korean.
Assistance for Korean payment strategies via Kakao Games’ payment systems.
Korean customer assistance offered by Kakao Games.
Simultaneous release using the English version.
Local Korean servers for low-latency play.
The capacity to play and trade with other buddies who play Path of Exile on the rest with the international realm.
The same non-pay-to-win small business model that Path Of Exile already uses, You can Buy Poe Currency from Third-part website.

The following improvements are planned to be included in this patch:
Fixing a variety of problems exactly where monster packs in Fragmented Memories plus the Memory Void did not add the appropriate Uncommon monsters. This also fixes the issue that a lot of players are obtaining exactly where they can not find the Uncommon monsters required for the “Defeat Synthesis Monsters” challenge.
You are adding labels to Synthesised Chests.
Reducing the number of added monsters that spawn through Betrayal Intervention encounters. Monsters will respawn less often also.
They are fixing different problems where Niko would not show up in areas for some players, preventing Sulphite from getting spawned.
Growing the amount of Mastermind Intelligence gained in the completion of a Safehouse.
Adjusting Intelligence acquire values from Betrayal encounters.
Additional modifications to address lag and client freezes in the course of Intervention encounters.
Adding a “release” choice that players can choose if they do not need to select the completion of a Betrayal encounter.
Intervention targets will now deal significantly less damage for a brief duration right after they’ve spawned. That is intended to provide players much more time to react and to re-position as needed.
Regions before Maps will only spawn a single Betrayal encounter. Map regions will continue to generate three meetings. When Path Of Exile fully grasp that players happen to be in a position to somewhat deterministically locate Betrayal encounters by repeatedly making new instances of regions, for example, The Quarry or The Foothills, Path Of Exile don’t want this to become the right answer. It indeed is each poor for server load and not precisely the intended avenue to collect Intelligence. We are adjusting Intelligence-gain values towards Safehouse unlocks and Mastermind unlocks which really should give players faster access to these without having to resort to generating precisely the same area repeatedly.
Transportation encounters need you to be closer to them before they start. Previously, they began once you had been further away than felt appropriate.
Fixing a bug exactly where Intervention encounters could not take place in case you had already completed yet another Job within the identical area.
They are fixing a bug exactly where Sulphite Veins in a region affected by the Monstrous Treasure prophecy wouldn’t give any Sulphite.
I am fixing a bug exactly where different Sextant modifiers spawned their monsters or barrels inside of Fragmented Memories.
You are adding the potential to toggle the visibility of map modifiers on or off.

There are other Synthesis modifications that Path Of Exile are working on but cannot commit to for 3.6.2 as they’re taking some time to finish, test and finalize before they can be patched in. Some of these may have to wait till 3.6.3, which Path Of Exile’s targeting to release sometime inside the middle of next week.

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