Path of Exile Synthesis Items Balance

MMO Guides
4 min readMar 7, 2019

Items in Path of Exile are made use of to depict not just a character’s gear but a variety of other match capabilities. Items might be moved close to among places utilizing the mouse cursor, such as the stock, worn items, stashes, and other individuals, as well as about the ground. Not all types of items can be moved to all product places. Various Poe item types choose a distinct amount of area in grid centered product areas such as stock and stashes. Novel merchandise is an item having a particular name, unique artwork, along with a predetermined listing of modifiers. Distinctive items possess the same implicit modifier being a normal product on the similar kind. Exceptional PoE items are meant to be considerably less effective total than high-level uncommon items, but provide outstanding gameplay and allow unique character Poe 3.6 builds being dependent all-around them.

Unique Item Balance
Cloak of Tawm’r Isley can once again be obtained, though the method is a secret waiting to be discovered.

Blood of Corruption’s Gluttony of Elements skill now grants Curse Immunity while active.

Death’s Oath’s Death’s Aura skill now deals 25% more damage per second.
The Whispering Ice’s Icestorm skill now has a 0.75 second cast time and a 6% chance to critically strike.

The Rippling Thoughts’ Storm Cascade skill now has an added damage effectiveness of 100%, and a cooldown of 0.5 seconds.

Voice of the Storm and Choir of the Storm’s Lightning Bolt skill now has an added damage effectiveness of 150%.

Aul’s Uprising critical variations — Now grants ‘Hits against nearby enemies have 50% increased chance to critically strike’ (previously caused nearby enemies to have an additional 2% chance to receive a critical strike). This affects existing versions of this item.

New versions of Aul’s Uprising can now appear with mods that cause the new Aura skills to reserve no mana.

Kingmaker now has “nearby allies have +50% critical strike multiplier”, “nearby allies have fortified,” and 250–285% increased physical damage. Existing versions are not affected.

Tombfist no more extended grants 6–10% increased Attack Speed. Existing versions of this item will lose the increased Attack Speed if a Divine Orb is used. Do it. We dare you.

Loreweave now sets your Maximum Resistances to a maximum of 78% (from 80%). Existing versions of this item can be updated to the new values with a Divine Orb.

New versions of Watcher’s Eye can appear with mods which interact with the new Aura skills.

Spreading Rot no longer causes enemies Hindered by Blight to take increased Chaos Damage, and instead now causes Blight to inflict Withered on enemies for 2 seconds per copy of Spreading Rot.

The Poet’s Pen now only triggers spells socketed within it if you attacked with that specific weapon. Previously, dual-wielding The Poet’s Pen would mean that you unleashed spells from both Weapons with each attack.

Clarified the description on Eternal Apple, which removes Endurance charges upon reaching maximum charges.

UI have updatedthe description on Soul Tether to reflect the new Leech mechanics. This does not change the function of the item at all.

Cinderswallow Urn now applies a custom Ignite visual effect during Flask Effect.

Item Balance
Enchantments (such as those found from the Labyrinth) now have their mod slot on items. They no longer use the Implicit mod slot.

Enchantments for Storm Burst which previously added additional projectiles now instead grant a chance to create an extra orb. This affects existing items.

The three Two-Toned Boots base types have had their implicit resistance values lowered to 8–12% (from 15–20%). Existing versions will be changed to these values if a Blessed Orb is used.

Bone Helmet base types have had their increased Minion Damage lowered to 15–20% (from 30–40%). Existing versions will be changed to these values if a Blessed Orb is used.

Sources which provide Aspect of the Avian or Aspect of the Cat now have the Aspect tracked, even when the item is no longer equipped. This makes it impossible to sustain one portion of the Aspect’s alternating buffs.

The staff mod which could appear on Shaper staves now grants 1 to (7–8) lightning damage per 10 Intelligence (was 1 to (6–7)).

You can no longer roll or craft more than one “X% of Physical Damage taken as Fire/Cold/Lightning” mod on a single item. The same goes for X% of Physical Damage converted to Fire/Cold/Lightning. You can now craft the damage conversion Veiled mods on items that also have an increase to the damage type of the same element on them. Previously, this was restricted.
You can no longer craft the three veiled Mana mods which are available to Rings and Amulets all on the same item. Each will preclude the others.
You can no longer craft multiple mods which affect an item’s quality on the same item. Each will preclude the others.

Fire Burst (from Essence of Hysteria) can now hit up to 40 targets at a time (from 20). It now has an added damage effectiveness of 130%.

Cartography Scarabs now give 20/35/50% more chance to find Maps (from 30/60/100%).

Sulfite Scarabs give 20/40/60% more Sulphite to Map Owner (from 50/100/150%).

Divination Scarabs now give 50/100/150% more chance to find Divination Cards (from 100/200/300%).

I have improved the description of the Tectonic Slam ‘Charged Slam’ chance enchantment.

Added some corruption outcomes which increase the Aura effect of the new Aura skills.

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