PoE 3.6 Witch Occultist Blight Skill Gems Builds
Path of Exile Blight is usually a Skill mechanic that effects how certain skills are applied to attack or cast offensive capacity that deals with harm to targets primarily based on harm defined by a skill gem. Skills that deal spell harm possess a Spell gem tag. that bargains chaos harm inflicted constantly more than a time frame. As opposed to the other 3 harm sources, damage more than time does not hit to all enemies within the location in front with the caster. Right here We are going to share Blight Gems Builds for Witch Occultist.
[Poe 3.6] Tanky and Pretty rapid map clearer Death’s Oath CI Occultist
Stroll through maps to clear them. We clear T16 just by walking. Maps with % much more monster life and chaos res take slower walks and some blight casting on rares. It is best to be casting Blight just about every 6–8 seconds anyway to maintain ‘Infused’ up in the Infused Channeling help gem for 10% additional damage. Flask management is essential so you’ll be able to maintain Witchfire Brew up. Flame dash normally adequate to help keep arcane surge up. For T16+ bosses, you need to prevent Rippy map mods and Face tanking. It is possible to craft this a suffix on any non-craftable piece of gear in the blood altar inside your Menagerie. All you will need is Fenumus, access to best crafting along with a no-cost suffix. It gives an aura (Aspect from the Spider), which reserves 25% mana (by default) for an aoe debuff that slows enemy movement speed by 30% and hinders them each and every second. Also applies 1 “spider web” per second for 6 seconds which increased dmg taken by 5% (stacks 3 occasions).
3.6 modifications:
Pops are back. Profane Bloom in place of Withering Presence.
Malevolence. Changed tree to match it in and Spiritual Help.
Solstice Vigil rather than IM presence.
Dropped despair, making use of Witchfire Brew now. (swap out the quartz)
Blight links -> Infused Channeling, CwC, ED, Efficacy.
Blight + CWC ED + DO for single target.
Pros:
+ Pretty rapid map clearer.
+ Tanky while mapping.
+ Can farm uber lab comfortably. (Some dodging expected, can not facetank everything)
+ Can do any map mod. (No regen is annoying)
+ Minimal work essential to play.
Cons:
- T16+ bosses will need gameplay. Dmg is decent but cannot facetank everything because of restricted ES recovery mechanics. (Chimera is cancer with Rippy mods)
- Strength hungry must prepare to have 180 str for DO.
Bandits: Kill all
Ascendancy:
Wicked ward — Vile Bastion — Void Beacon — Profane Bloom
Pantheon:
Lunaris and Ralakesh for mapping.
Solaris and Tukohama for bossing.
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PoB Link: https://pastebin.com/D3Ky6NPe
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Skrill Tree: http://poeurl.com/ck0w
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[Poe 3.6] Really nice and safe clearspeed Tanel’s CI Occultist BANE — Really simple to play with
Basically, just concentrate on acquiring ES and all the non-ailment chaos harm over time multiplier nodes. Really straight forward build. The employees are actually a quite nice low-cost solution, in trade league and even effortless to seek out on SSF but 2x Crafted regular wands are far better with chaos harm more than time multipliers and spell harm on them :) we could nevertheless use a cursed helmet to help keep our Bane in. Also 2x crafted wands don??t have to have huge amounts of Poe currency to roll six socket, 6link, ideal colors. DPS is superior with 2x wands ultimately!! But it??s not that substantially greater than a 6 link cheap
Pros:
+ Pretty nice and safe clearspeed because of Bane not costing any genuine mana so you may SPAM this.
+ Because of the Big AOE you’re gonna clear the entire screen in a couple of clicks, everything that lives the initial hit will melt a number of seconds later or get destroyed because of Profane Bloom.
+ Death’s Oath though not mandatory can be a really good safe cushion and more dot damage with all other skills combined.
+ Very effortless to play with, pretty quick to gear (All rares totally fine)
Cons:
Porcupines, god I hate them.
Bandits:
Support Alira or kill all (Alira gives good 15% All Resists though) good early on. You’ll be able to normally Unspec later in the event you wish to acquire far more ES
Ascendancy:
Wicked ward — Vile Bastion — Profane Bloom — Malediction.
Pantheon:
Major:
Soul of Arkaali with the second Pantheon addon that offers us a massive 50% ES Recovery price if we stopped taking damage lately!
MINOR:
Soul of Gruthkul — A little of Physical Harm Reduction or Soul of Garukhan — Nice movement speed from the second Pantheon addon and smaller chance to evade attacks if we??ve taken a savage hit recently.
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PoB Hyperlink: https://pastebin.com/b8WFh4fD
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Skrill Tree: http://poeurl.com/ck0w
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[PoE 3.6] Pretty fantastic Spending budget league starter HP Essence Drain/Bane Occultist
Well, it’s a mage with 6.5k HP and solid slow on enemies, you don't want to use charges with range skill unless it is channeling skill like blight. As soon as you get an aspect on the spider you become unkillable, Forbidden Taste flask gives you 2 full recharges of life. You are able to die from one shot as any build in this game, the only alternative for this build can be a Trickster, however, I would recommend a Juggernaut for elemental spell build, RF is great with Juggernaut btw.
Synthesis 3.6 alterations
First of all, thank GGG for Buffing ED harm for 20% in 3.6 which is significantly improves boss fights.
The new aura gem Malevolence which gives 20% more damage over time is added, 50% mana reserve hurts.
Temporal chains are nerfed, that’s why we need to be much more careful with rare and unique enemies before we get the aspect of spider aura as a crafted mod on gloves.
The main idea of this ED build is using Temporal Chains and Aspect of the spider Curse auras for slowing enemies
Pros:
+ Quite great league starter
+ Spending budget
+ Decent clear speed(not for all map layouts)
+ Pretty fantastic lab farmer
+ Can do any map modes(allows to buy cheap corrupted maps)
+ Quick mechanics, is actually a fantastic build for the new player
+ Very good at mine
Cons:
- Low single target dps, must use blight as a second dps skill.
- To acquire finish content shaper/red elder must be skilled sufficient.
- Painfull with Fortification syndicates (Hard to break gates at hight tier maps)
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PoB Link: https://pastebin.com/GdfKXvm4
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Skrill Tree: http://bit.ly/2FmGMPR
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[PoE 3.6] 6k+ Energy Shield Death Aura — Raise Spiders — All content viable
This build is probably for you. The only issue with it is that it lacks single-target harm.
Have you ever played an Arakaali’s Fang build? 20 little spiders, not only attacking but poisoning the target with viper strike! Well, luckily for us, poison is actually chaos harm over time and Arakawa's Fang’s aoe damage is not so fantastic; some people even use Meele Splash Assistance gem within the dagger. But the weapon has pretty fantastic single target damage.
Poe 3.6 Changes:
In terms of numbers, PoB shows a fairly superior dmg buff overall
- Spreading Rot jewels nerfed. Good: never really liked them anyway :D
- Malevolence is the god. It’s a crazy dmg boost! Also, skill effect duration increases the spider’s duration.
- Death’s Oath’s Death’s Aura skill now offers 25% far more harm per second.
- Reworked curse effectiveness for bosses. This is massive for our build.
- Storm Barrier Support/Infused Channelling Support! I feel like this is our new Spreading Rot and damn it’s awesome! We save a lot of skill points on the tree, which is big.
- Added “Arcane Will” on the tree. Cool!
- Summon Phantasm on Kill Support
Pros:
+ All content viable
+ 6k+ Energy Shield
+ 3 Curses and 2 Auras
+ Enemies dying without any buttons pressed :D
+ It is possible to choose between Whirling Blades and Shield Charge as a movement skill
+ At 20 spiders you get 40% Attack Speed, which makes your movement skill faster
+ No 6L needed
+ Can do all map mods
+ Something new, you’ve probably never experienced before
+ Immunity to stuns
+ CWDT setup
+ This build has A LOT of different variations, some of which are extremely expensive. So-min/maxing viability is large!
Cons:
- Not a league starter. Arakaali?ˉs Fang may cost a number of exalts.
- Update: In 3.6 ES builds are meta. Because of this, many items from our wishlist got a great deal extra expensive.
- Finding the appropriate sockets on your Death’s Oath may require a lot of Jeweller’s Orbs
- Strength hungry
- Chaos Inoculation means this build is fully ES based. Not for everyone.
- Not the usual caster build. Some people don’t like it.
- Despite me talking about SSF in the end, this build is not SSF viable!
- This is an engineering build.
Pantheon:
Big: Anything except the Brine King. I personally like Lunaris, and it is possible to switch to Solaris for bossing.
Minor: Any. I like Soul of Abernathy, otherwise, ignite delays you from ES recharge start.
Bandits:
Just kill them all! Skill points are super valuable for us
Ascendancies:
1)Wicked Ward
2)Vile Bastion
3)Profane Bloom
4)Malediction
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PoB Link: https://pastebin.com/JR4R31ij
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Skrill Tree: www.poeurl.com/cjYc
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