Summers War: Chronacle is a real -time battle, not a turn -based

MMO Guides
1 min readJun 26, 2022

On the 24th, Com2us released a video of the game content production process ahead of the domestic launch of MMORPG Summers War: Chronicle (Chronicle).

The second video following the Chronicle Story and the introduction of the worldview was a planning, program, art, and sound manager, which conveyed the characteristics of the existing MMORPG and other Chronicles.

Chronicle is a newly-based Arena IP-based work, which has recorded 140 million downloads worldwide, and features a combination of collecting more than 350 servants and a strategy that combines them.

Park Ji-hoon, the head of the planning team, said, We reinstalled the summers War’s summoner skill effect in the real-time MMORPG.

Lee Eun-jae, head of the game production division, who was in charge of development, said, The development team cited a combination of one summoner and three summons as the main challenge of Chronicle. I also paid attention to the design work.

In addition, the company introduced major contents such as gimmick dungeons, which are targeting dungeons by loosening puzzles, raids that find methods for strategy according to boss characteristics, and field PK, which can be used as a major resource, and field PK.

Meanwhile, Chronicle is pre-booking for Korean users ahead of its domestic launch.

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